Imagine ruling your own kingdom, with countless resources at your disposal, in an intriguing world with critical decisions that can shape the rest of humanity. That’s a power you more or less have with popular games like Crusader Kings and Europa Universalis.
In fact, both Crusader Kings and Europa Universalis have been enormously successful since their debut, and that success has been a boon to Paradox Interactive, the gaming company responsible for both games.
Crusader Kings II such a success that some credit the sequel for turning Paradox into a “powerhouse,” earning an 82 score on Metacritic.
While initial sales were actually much more modest than I could have guessed, at a mere 12,000 copies for the first day, two years after its release that number had reached 1 million, and 7 million in total, including DLC. For Europa Univers